Scales Achieved! Didnt use the Match Maker Brush Technique. Match Maker failed to go completely around the fish. Instead I used a Cylinder of Cylinders made in 3ds Max, using the Bend Modifier to bend the patch of Scales into a perfect cylinder. After that, its just a matter of using the Elastic Move Brush to sculpt it into a fish's body.
I've always envisioned my logo to be extravagant with lots of swimming Koi Fish. Here is a Work in progress/concept sketch done in Zbrush. To pull off an animation of this scale, I am most likely going to need to use Houdini. Time to pick up a few training DVDs and begin learning!
A steam locomotive takes us on a journey through a steam filled environment. As the train chugs to the beat of the music, a sudden shift in time and space shows this ethereal world in all of its glory. The work as a whole is often viewed as a metaphor to ones passing life. We emerge from the fog, pass through its beauty, and end up somewhere unexpected.
About this Work The World is a Steam Engine was originally a song I wrote in 2006. I removed the lyrics and turned the song into a short musical animation. The project served as my thesis for New York University's Center for Advanced Digital Application graduate degree program. It took 2 semesters to complete, one semester for previs and the other for production.
I am extremely grateful for this experience and for all of the support from my family, friends, classmates, and professors. This project really was an exercise in troubleshooting, and now that I have it under my belt I look forward to working on more ambitious projects like this in the future.
Ok sorry for not updating for a while. Client work, crazy schedule, yadda yadda yadda...
Ive been working on my technique and I think I nailed it. Attached is a WIP of a tree. There will be many more of where this came from. If anyone is interested in helping make more of these please help! I will be training friends how to make trees like this next week. The more trees the better! When this animation gets played on the big screen, you can brag to all of your friends and say "I made that tree!"
I spent the majority of my winter break getting myself together and organized for this upcoming thesis project. I built a home studio for recording and visual effects. It will come in handy when all of the computers are taken up at the CADA lab.
Now that I built this bunker in which I will be spending the next three months in, It is time to go through all of my previs work and plow ahead with this steam engine project. "Push the pedal to the metal efficiently" - thats my motto that will get me through the year.
I'm helping Vanessa, a fellow CADA thesis student with some character modelling. I started with the head tonight and stayed up till 4 in the morning... time flies when you are Zbrushing.